What Is Simulation?  

Simulation of Vehicle Motion is based on Newton ’s Laws of Motion. Simulation differs from animation because it works forward in time. The user enters information about the vehicles, environment, and setup information such as initial positions, initial velocities, etc. The simulation software then predicts things such as vehicle positions, trajectories, acceleration, collision forces, etc. The simulation software used by Collision Analysis & Reconstruction Services, Ltd. have validated through comparison with known crash testing. We use both two-dimensional and three dimensional simulation software to evaluate a variety of cases.  

Conversely, animation software illustrates vehicle motion and is not physics based. The animations are based on the results of the crash reconstruction or other means. Reconstruction techniques work backwards in time. Based on crash scene, vehicle, and damage data, the reconstruction expert determines things such as vehicle positions, impact speed, change of velocity (Delta V), etc.  The animator then takes these results and uses them when creating the animation.  

Simulation software is a very powerful reconstruction tool. “If-Then” scenarios can be presented and quickly evaluated. Furthermore, simulation software can be used as an independent means to verify the results determined by other reconstruction methods. If the predicted results are comparable to the results obtained from other reconstruction methods, the reconstruction expert can have a higher degree of confidence in the analysis. Examples of simulations coming soon!

                                                            

 

 

Collision Analysis & Reconstruction Services, Ltd.
2809 E. Hamilton Avenue, #200
Eau Claire, WI 54701
(715) 833-0110
(715) 832-1275 FAX
info@reconstructionservices.com

Copyright 2006 Collision Analysis & Reconstruction Services, Ltd. All rights reserved.