What
Is Simulation?
Simulation
of Vehicle Motion is based on Newton
’s Laws of Motion. Simulation differs from animation because it works
forward in time. The user enters information about the vehicles,
environment, and setup information such as initial positions, initial
velocities, etc. The simulation software then predicts things such as
vehicle positions, trajectories, acceleration, collision forces, etc. The
simulation software used by Collision Analysis & Reconstruction
Services, Ltd. have validated through comparison with known crash
testing. We use
both two-dimensional and three dimensional simulation software to evaluate
a variety of cases.
Conversely, animation software illustrates vehicle motion and is not
physics based. The animations are based on the results of the crash
reconstruction or other means. Reconstruction techniques work backwards in
time. Based on crash scene, vehicle, and damage data, the reconstruction
expert determines things such as vehicle positions, impact speed, change of
velocity (Delta V), etc. The
animator then takes these results and uses them when creating the
animation.
Simulation software is a very powerful reconstruction tool. “If-Then”
scenarios can be presented and quickly evaluated. Furthermore, simulation
software can be used as an independent means to verify the results
determined by other reconstruction methods. If the predicted results are
comparable to the results obtained from other reconstruction methods, the
reconstruction expert can have a higher degree of confidence in the
analysis. Examples of simulations coming soon!

Collision Analysis & Reconstruction Services,
Ltd.
2809 E. Hamilton Avenue, #200
Eau Claire, WI 54701
(715) 833-0110
(715) 832-1275 FAX
info@reconstructionservices.com
Copyright 2006 Collision Analysis &
Reconstruction Services, Ltd. All rights reserved.